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Devlog
Submission to DAE Game Projects 2022
Sumonauts
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Devlog
Week 11 - Small steps and huge leaps
May 22, 2022
by
asthmanaut
End of a journey Our production cycle has come to an end! Through some rough weeks and quite a few setbacks, we stuck together as a team, and during the polish sprint made a huge effort to get as much...
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Week 10 - Initiate landing sequence
May 16, 2022
by
asthmanaut
All crew on deck, prepare for touch down The last two weeks of production! Our dev-team has shifted the feature freeze back by one week to give us the opportunity to push a little more game into the g...
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Week 09 - Hull Breach
May 09, 2022
by
asthmanaut
In space no one can hear you scream We're adrift in the void, and life-support systems are breaking down. Too many weeks of limited team operationality have caught up with us. At this stage of the pro...
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Week 08 - Into the vast expanse
May 02, 2022
by
asthmanaut
Altered Course At long last, after a couple of set-backs, our dev-team is back to full capacity. We've re-evaluated the scope of the project, agreed on a new hierarchy of critical tasks, and are now o...
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Week 07 - Exogalactic phenomena
April 25, 2022
by
asthmanaut
Production Sprint 2 Commenced With the end of sprint one leaving us with a broken project, leaking oxygen and with life-support systems down, sprint 2 will require a careful slingshot manoeuvre to get...
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Week 06 - Past the event horizon
March 28, 2022
by
asthmanaut
Sprint 1 nearing it's end This week marks the last week of production sprint 1. With 1 member of the dev team fully back up and running we were able to spend this week finally merging art and gameplay...
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Week 05 - Leaving orbit
March 21, 2022
by
asthmanaut
Great news! After two weeks of pitch, yaw and rolling with the punches, two members of our dev team will be back in action starting the following week. Expect more progress in the weekly updates, we s...
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Week 04 - Production Started
March 14, 2022
by
asthmanaut
We have lift-off! After some weeks of research and with our art bible, tech document and game design model in place our team got the go ahead to take our idea into production. We've got a pretty clear...
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Week 01 - Research
March 01, 2022
by
asthmanaut
Introductions Hello! We are a group of students at Digital Arts & Entertainment at Howest. This project tis our first test of working in a team and building a vertical slice from the ground up. Our ga...
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