Week 11 - Small steps and huge leaps
End of a journey
Our production cycle has come to an end!
Through some rough weeks and quite a few setbacks, we stuck together as a team, and during the polish sprint made a huge effort to get as much in as we possibly could.
The lines between the art and coding departments blurred a little over the last couple of days, everybody pitching in when and where the need arose.
The last couple of realtime effects were added, controller support for the menus finally got implemented, values got tweaked left and right, and bugs got hunted down ferociously.
Here's a couple of shots of the end result:
Sumonauts is a game that doesn't compress into some images though, it must be played!
Grab our final build, get a couple of your friends together, and give it a go.
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Sumonauts
Sumo wrestling... In space!
Status | Prototype |
Authors | yerkoky, svr333, asthmanaut, witsebelmans, N3VIN |
Genre | Action |
More posts
- Week 10 - Initiate landing sequenceMay 16, 2022
- Week 09 - Hull BreachMay 09, 2022
- Week 08 - Into the vast expanseMay 02, 2022
- Week 07 - Exogalactic phenomenaApr 25, 2022
- Week 06 - Past the event horizonMar 28, 2022
- Week 05 - Leaving orbitMar 21, 2022
- Week 04 - Production StartedMar 14, 2022
- Week 01 - ResearchMar 01, 2022
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